DanJul 11
Concept reel from this sprint — day/night cycle over a maturing forest. Sound design is next; we want the ambience to shift as your ecosystem gets healthier.


@everbranch
Concept reel from this sprint — day/night cycle over a maturing forest. Sound design is next; we want the ambience to shift as your ecosystem gets healthier.
Every species in Everbranch is modelled on a real one — oak, rowan, silver birch. We're partnering with an arborist to make sure the growth stages and companion planting are botanically honest, not just pretty. Learning the real thing while you play is the whole point.
First playable slice is alive 🌲 You plant a single seed, and over a session it grows into a small grove you actually recognize. Watching testers lean in when their first tree branches was the moment this stopped being a pitch and started being a game.